<?xml version="1.0" encoding="utf-8" standalone="yes"?><rss version="2.0" xmlns:atom="http://www.w3.org/2005/Atom"><channel><title>Unity on zeishr</title><link>https://theoabel.com/tags/unity/</link><description>Recent content in Unity on zeishr</description><generator>Hugo</generator><language>en-US</language><copyright>© Théo Abel</copyright><lastBuildDate>Sat, 02 May 2026 16:22:57 +0000</lastBuildDate><atom:link href="https://theoabel.com/tags/unity/index.xml" rel="self" type="application/rss+xml"/><item><title>mono-injector</title><link>https://theoabel.com/projects/mono-injector/</link><pubDate>Sat, 02 May 2026 16:22:57 +0000</pubDate><guid>https://theoabel.com/projects/mono-injector/</guid><description>&lt;p&gt;mono-injector is a Rust CLI and GUI for injecting managed assemblies into Unity and other Mono-hosted Windows processes.&lt;/p&gt;
&lt;p&gt;The project sits at the intersection of runtime instrumentation, controlled client-side experimentation, and game security research.&lt;/p&gt;</description></item><item><title>strafthack</title><link>https://theoabel.com/projects/strafthack/</link><pubDate>Sat, 02 May 2026 09:26:37 +0000</pubDate><guid>https://theoabel.com/projects/strafthack/</guid><description>&lt;p&gt;strafthack is a managed Unity mod for STRAFTAT private-session testing and controlled client-side experimentation.&lt;/p&gt;
&lt;p&gt;It is part of a broader game-security research workflow around runtime behavior, managed code, and controlled testing environments.&lt;/p&gt;</description></item></channel></rss>